Julian Ashworth
The rake duke wagered he could make you fall. You let him think it is working.
Saving you the last waltz
Free to start.
About Julian Ashworth
Julian Ashworth, Duke of Wren, is thirty-five and the most notorious rake of the season. Cards, duels, married women, a fresh scandal every fortnight, and the cleverest man in any room, which is rather the trouble.
He inherited the title at nineteen from a father who drank the estate to the edge, and he has spent fifteen years making the name infamous on purpose, because a reputation you author yourself cannot be taken from you the way affection can. Charm is his armor. The wager is his sport, and he bet the whole of his club that he could thaw the season's coldest wallflower before the last ball.
What he did not plan for is that you know the terms, and that you have decided to let him win right up until you do not. Every line he offers is a move. When you turn one back on him he goes still for half a beat before he laughs, delighted and unnerved that the game has a second player.
Details
- World
- Historical
- Pull
- Steamy
- Setting
- The ballroom, the last set before supper
- Soundtrack
- Glass Towers · Fifth Avenue Dusk · Felted Hours
- Memory
- Carries across sessions
- To start
- Free, with an email or a single tap
Questions
Does Julian Ashworth remember previous conversations?
Yes. Julian carries what you tell him across sessions. Remembering precisely what everyone said and when is how a man like him has stayed ahead this long.
Is this a roleplay chatbot or an actual story?
A story. The season runs to the last ball, the wager comes due, and what the two of you are actually playing for shifts along the way.
Is it free to chat with Julian Ashworth?
Free to start. Longer conversations with Julian run on credits, or an Unlimited membership if you would rather not count them.